Sacred 2 Buff Slots

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See also: Sacred 2:Map Icons
  • 1Improved Interface

In Sacred 2 the term 'Buff' refers to a specific type of Combat Art that affects the player in a positive manner over a period of time. They are Combat Arts that can be 'permanently' active and are indicated in game with the word (BUFF) beside the combat art name. In order to use Buffs they must first be equiped. Pros -Lessens damage taken while active -Easy to increase shield power since it is in the RT Tree Cons -Takes up a buff slot requiring concentration -Only absorbs 'partial' damage and is a buff while Divine Protection is an activate CA and absorbs 100% damage. Equip it into your buff slots (Lower right of the screen, there are 4) You can only use 1 slot to start, Concentration unlocks more. You must click it to activate it, and if you mod or level it, recast it. Implemented a new ingame options menu. Added new bosses to reward exploration. Added eight new portals for more convenient travelling around Ancaria. New 'level-of-detail'-system for better general performance. Better pathing in some areas. End bosses use more/improved special abilities. Opponents in dungeons are more challenging now.

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Improved Interface

The Graphical User Interface, or GUI, is newly redesigned for Sacred 2. The GUI was also altered to fit onto the consoles. You can find that information here. Console Interface


GUI Descriptions

The basic parts of the GUI are described below, with a close-up view of each section.

1) Health Bar - Shows how much life you have. There is also a Shield Bar that appears alongside this when the Temple Guardian or Seraphim is using an Energy Shield Combat Art/Buff.

2) Experience Bar - Displays your current experience and experience needed for the next level.

3) Level Indicator - Shows your current character level. Also flashes with a '+' (plus sign) when you have leveled up and have new points to allocate. Clicking it will take you to the Character Screen.


4) NPC Icons - Icons inside the minimap are NPCs in the nearby vicinity. Icons on the edge of the minimap are NPCs who are further away, and can be found by traveling in their direction.

  • Horse Trader (horseshoe). Purchase a trusty steed here.
  • Merchant (money bag). Buy and sell your items.
  • Rune Master ('runemaster'). Exchange runes for other runes (for a price).
  • Blacksmith (anvil). Forge items and runes into slots.
  • Ship's Captain (ship's wheel). Travel to far-off locations. (Right-click and drag to scroll the map.)

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5) Character Arrow - Your character is identified by the green arrow. Opponents are red arrows. (Boss monsters are shown as a triple red arrow.)

6) Quest Pointers - Main quest (orange) and side quest (silver). These show the direction you need to travel to get to your currently active quests. (There is also a character-specific blue quest-line.) Select a quest in your Quest Log to make it active.

7) Minimap Options - The top 'eye' button opens a menu where you can show or hide symbols (such as NPCs) on the map. The bottom 'gear' button opens a menu where you can adjust the Minimap and Tab-map options. (The Tab-map expands from the Minimap when the Tab key is pressed.) Options include size, scale, curvature, translucency, and rotation. The gold 'triangle' button in the corner will show or hide the Minimap.

8) Hero Chest (Player Stash) - Icon (a chest). Store your extra items and access the shared stash here. Found in various locations throughout Ancaria.

9) Questgiver - Icon (? or !). NPCs with a quest for you to do have a blue question mark '?' above them. This is replaced by an exclamation point '!' if you have completed the quest and need to turn it in and collect your reward.


10) Relic Holder - Contains four groups of three relics, but only one group is active at a time. Click a group or press F5-F8 to rotate.

11) Divine Gift - Also called the God Spell. This is an extra Combat Art dependent on your chosen Deity. Press the 'G' key.


12) Weapon Slots - You start with one, and more are obtained as you increase in level, up to a maximum of four slots. Each can hold a weapon (or a weapon and shield, or two weapons if you chose Dual Wield as a skill). Press F1-F4 to switch between them.

13) Potion Slots - Clicking will activate the currently equipped potion. You can drag any potion you choose into these slots if you don't like the default selection. The Space bar still 'drinks' a health potion. All potions will still stack in your inventory, up to 20 per stack.

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14) Options Menu - Brings up various adjustable in-game options. You can also just press the 'Escape' key. (Note that you get fewer choices if you're in a game than you do if you're at the loading screen.)

15) Compass - Shows the direction you're facing (East, West, North, or South). Press the 'Z' key to reset your view to North.

16) Quest Arrow - The center pointer shows the direction to travel to the main quest. The silver edge pointer will lead you to your currently activated side quest.

17) Pick up everything in range - Or press the 'Q' key to quickly collect your loot. Works in Single Player and Multiplayer, and has filters which you can set in Options.

18) Combat Art Slots - A maximum of four slots are available to place Combat Arts or Combos. Click a circle or press 1-4 to switch between them. Right-click to use the selected CA.


19) Character Controls - Clockwise from pointer:

  • Inventory Screen - (helmet) Displays inventory, gear, statistics, and various other information. Press the 'F' key.
  • Character Screen - (eye) Allows you to assign attributes and skill points, and shows your latest opponent. Press the 'C' key.
  • Combat Art/Combo Screen - (lightning bolt) Allows you to see which Combat Arts you have chosen, and modify them or create Combos. Press the 'E' key.
  • Quest Log - (book) Shows a list of your quests, as well as allowing you to read books you have found. Press the 'L' key.
  • World Map - (map) Significant improvement; displays all quests, merchants, etc., with options to display more or less info. It starts off grayscale and gets colored in as you explore. Press the 'M' key. (Click middle mouse button or wheel while in this map to display a scrollable Tab-map. Right click and drag to scroll; mouse wheel zooms.)

20) Buff Slots - A maximum of three simultaneous buffs is allowed. You start off with one. Choosing the Concentration skill will allow you a second, and then getting mastery (75 points in Concentration) will give you the third. Press 5, 6, or 7 to activate.

21) Mount Button - Click to call your mount or mount/dismount. When you have your mount, you may choose from either a small horse icon (if you have a horse), or a special icon (if you have your character-specific mount). Press '0' (zero).

Hints

  • Holding the 'Alt' key will display items on the ground, as well as showing a comparison of equipped items to those in your inventory or at a merchant.
  • Ctrl-Click will quick-sell an item to a merchant. Can be used when not at a merchant to 'sell' items at a reduced price.
  • The Runemaster and Blacksmith have limited items for sale, but will buy any item from you.
  • F12 will transport you to your last activated Resurrection shrine (Single Player) or to the starting island (Multiplayer).
  • Keybindings can be changed in options.


Console Games

The GUI for console games is quite different than the interface shown here.

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Turns into a Dragon Berserk. Attacks will extend the transformation time. Gives a bonus to damage, armor, attack and defense. In his changed form, the dragon mage enters a trance and fully focuses on the battle. He is oblivious to other people or objects.
LacerateFrenzyChange Back

Aspect

- Dragon Magic

Innate Abilities (Lvl 1)

  • Duration 25.0 seconds (increases with CA level)
  • Cooldown + Regeneration Time: 60.0s + 4.9s = 64.9 seconds
  • Each successful hit increases duration by 1 second

From Weapons/Resistance/General tooltips:

  • Damage: 59-59 Physical
  • Attack value: 77 (normal: 24)
  • Defense value: 41 (normal: 21)
  • Resistances: 86 (24 Physical, 18 Magic, 18 Fire, 13 Poison, 13 Ice)
  • Hitpoints: 160 + 3.5/s
  • Attack speed: 110.0%
  • Open Wounds: 32.5%

From Sigma tooltip:

  • Attack value + 10%
  • Attack speed + 10%
  • Life leech +10 (7.5 + 2.5 per CA level)

Modifications

See also: Sacred 2:Combat Art Modifications
Bronze
  • Frenzy - Hits increase the duration of Berserk Form. (+0.35 seconds per hit)
  • Fury - Faster melee attacks. (20% boost to attack speed and cast speed)
Silver
  • Concentration - Increased duration of the Berserk Form. (7 seconds + 3 per CA level)
  • Steal Life - Increase the life stolen with each hit. (2.2 + 0.8 per CA level)
Gold
  • Frenzy - Hits increase the duration of Berserk Form. (+0.35 seconds per hit)
  • Blood Frenzy - An additional spell for the berserk. (Grants the Frenzy CA)
Dragon Berserk


Skills and Attributes

The following skills will affect this combat art:

  • Dragon Magic Lore - increases casting speed but NOT the damage or any of the Dragon Berserk's abilities. Allows for modification points.
  • Dragon Magic Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
  • Concentration - directly improves regeneration time
  • Tactics Lore, Ancient Magic do not raise the damage - no skills do.

The following attributes will affect this combat art:

  • Stamina will lower regeneration time of Dragon Berserk (but not the regeneration time of his special CA's)
  • Neither Strength nor Intelligence increase his damage

Usage Strategies

  • All of the Dragon Berserk's innate abilities (and his special CA's) scale with CA level. However, they also scale with character level, meaning a Dragon Berserk with only one rune read will be much more powerful when the character is level 50 than when they are level 1. This scaling (partially) makes up for the fact that no attributes or skills increase his power.
  • Suggested modifications are Fury,Steal Life, and Blood Frenzy. These will increase his offensive powers massively. The other modifications all work to increase the duration - they are unneccessary as hits already make the form last longer even without mods. Landing hits faster, harder, and more reliably is more important.
  • In Bronze and Silver, the Dragon Berserk can go toe-to-toe with most bosses and be used as a boss-slayer due to high life steal and offensive power.
  • In this form the Dragon Mage's normal combat arts are replaced with special new ones, though he can still use his Divine Gift while in Berserk form.

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  • Needless to say the Dragon Berserk cannot ride a Horse or Draconicon. The Dragon Mage will automatically dismount to shapeshift and cannot re-mount until changing back.

Combo Recommendations

Dragon Berserk can't function as part of a combo as it is a shapeshifting form

Pros and Cons

Pros

  • Extremely powerful in lower difficulty levels, especially with the Life Leech ability enhanced with Steal Life mod.
  • With the Frenzy modifications, hits can easily sustain the Dragon Berserk form. But even without them, so long as the Dragon Berserk remains in combat and able to land hits, he can sustain the form indefinitely.
  • The Community Patch significantly improves the offensive and defensive powers of the Dragon Berserk while granting him access to potions, buff slots, and alchemy trophies, making the Dragon Berserk viable even in higher difficulties.

Cons

  • A player cannot open containers, talk to NPCs or use mounts, merchants, smiths or runemasters while in this form. He also cannot manage his inventory, CA's or combos.
  • Without the Community Patch, the Dragon Berserk suffers significantly in offensive and defensive capability in Platinum and Niobium.
  • No skills, equipment, or attributes affect the powers of the Dragon Berserk. Only the level of the CA (and higher character level) will increase his power.

Stats Chart

See Also

Sacred 2 Buff Slots Slot Machine

Gallery

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