Extra Inventory Slot Minecraft
- Extra Inventory Slot Minecraft Skins
- Extra Inventory Slot Minecraft 1.12.2
- Extra Inventory Slot Minecraft 1.7.10
- Extra Inventory Slot Minecraft Mod
The Inventory Upgrade is a food added by Cyclic. When eaten it grants the player a permanent extra button in their inventory. Clicking on it gives the player an extra 36 slots to transport items. Next to each row is a button that swaps the given row with the player's hotbar. It is now possible to have extra inventory slots (as of 1.11). You simply need a Shulker Box. 27 item slots; can be placed and broken; they keep their inventory when broken, so you can access it after placing the box again; can be placed in your inventory and other containers; can not be placed in other Shulker Boxes. Anyone know the ID of the Helmet slot in the normal Inventory? Assult, Oct 27, 2013 #1. Also try printing out the slot. ForgeUser95269065, Oct 27, 2013 #10.
Minecraft players have an awful lot to keep track of, and the GameSense app for SteelSeries Engine is here to help!
SteelSeries Engine is loaded with all kinds of helpful apps that you can customize to enhance the gaming experience. The next time you set off on a quest for diamonds and adventure, give the Minecraft GameSense app a try! It lets you configure RGB effects so you can get extra reminders or just fun stuff like GIFs. The mod is not only free, but it's also open source so you can contribute, too!
GameSense is WAY more useful than those slacker Nitwit villagers! Source: tenor
Here are just a few things you can do with the Minecraft GameSense app:
Compass
Save an inventory slot and let your SteelSeries gear show you the way. This handy tool can be assigned to just about any location on your gear that you choose. On the keyboard, your direction will be shown on the arrow keys by default, like so:
Health meter
Is Leroy Jenkins your spirit animal? Do you like to push your health to extreme limits before you heal yourself? See your health at a glance or watch it go down as you wonder why you took a swim without a water breathing potion:
Air meter
Speaking of swimming, I made a line of keys to help keep track of my air levels while diving for treasure:
Custom OLED
You can even change your OLED image to correspond with different stats, such as durability, health, or hunger when they reach a certain level. I inverted this pick axe to let me know when a tool reaches 50% durability.
Durability Meter
Get a look at the durability of your tools and weapons with this handy RGB effect. You can trigger illumination on your gear in a number of ways. Here's what it looks like on the Rival 650:
Warning System
Minecraft has a ton of stats right at your fingertips and you can easily view most of them right from the HUD. However, if you're the kind of gamer that glues themselves to the screen and forgets to eat or check your health before running into a cave spider spawn, might we suggest setting up a warning system.
You can configure RGB effects to change color or strobe depending on what will best get your attention. I've omitted an image of my strobing mouse as not to hurt the photo-sensitive viewer, but it certainly snaps me out it when I'm in the zone!
How to set up Minecraft GameSense
To try this handy app for yourself:
- Open your SteelSeries Engine.
- Scroll down to the Minecraft GameSense app.
- Select 'Download Mod' or get it SteelSeries GameSense Mod.
- Return to your SteelSeries Engine and select 'Configure' for the Minecraft app.
- Check out the options! They're already pretty handy by default, but you can also highlight keys and create your own rules, like I did with the air meter and OLED screen.
Have fun!
Did you know? The SteelSeries Engine is your key to enhanced RGB gameplay and entertainment. Turn your music into a light show with Audio Visualizer, color coordinate with PrismSync, check out track info with Tidal, never miss a Discord notification and more! How do YOU use your SteelSeries engine? Let us know on Twitter!
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Minecraft displays the player inventory differently, according to how the window was opened. Ranges of slot indices vary in meaning between different “windows”. The Open Window packet indicates which window is being opened according to:
- 2Chest
- 4Furnace
Window Type | Description |
---|---|
minecraft:generic_9x1 | A 1-row inventory, not used by the notchian server. |
minecraft:generic_9x2 | A 2-row inventory, not used by the notchian server. |
minecraft:generic_9x3 | General-purpose 3-row inventory. Used by Chest, minecart with chest, ender chest, and barrel |
minecraft:generic_9x4 | A 4-row inventory, not used by the notchian server. |
minecraft:generic_9x5 | A 5-row inventory, not used by the notchian server. |
minecraft:generic_9x6 | General-purpose 6-row inventory, used by large chests. |
minecraft:generic_3x3 | General-purpose 3-by-3 square inventory, used by Dispenser and Dropper |
minecraft:anvil | Anvil |
minecraft:beacon | Beacon |
minecraft:blast_furnace | Blast Furnace |
minecraft:brewing_stand | Brewing stand |
minecraft:crafting | Crafting table |
minecraft:enchantment | Enchantment table |
minecraft:furnace | Furnace |
minecraft:grindstone | Grindstone |
minecraft:hopper | Hopper or minecart with hopper |
minecraft:lectern | Lectern |
minecraft:loom | Loom |
minecraft:merchant | Villager, Wandering Trader |
minecraft:shulker_box | Shulker box |
minecraft:smoker | Smoker |
minecraft:cartography | Cartography Table |
minecraft:stonecutter | Stonecutter |
The following information needs to be added to this page: |
Most of the inventories new to 1.14 have buttons, which are probably implemented using Protocol#Click Window Button. This needs to be confirmed and the button IDs should be checked. |
The slot number is calculated starting at 0, counting up through the window's unique slots, and then counting through the players inventory.
For all windows, the slot in the upper-left corner of the player's inventory is slot n where n is the number of unique slots, and slot number -999 is always used for clicking outside the window.
The default inventory window, which is never explicitly opened by the server, has 10 unique slots.
Rectangular regions are always indexed starting with the upper-left corner and scanning across rows. If a window has a crafting region, the output slot is always slot 0 followed immediately by the input region.
Each window type is described in the following sections. All slot index ranges are inclusive and reflect the indices observed in the Minecraft protocol.
For the window properties (additional data in each window, e.g. smelting progress or enchantments), refer to the table in the Window Property packet.
Using -1 as slot index and as window id will set the cursor item (the stack dragged with the mouse).
Player Inventory
This is the inventory window that the player can always open, typically by pressing E since Beta 1.4. Before, you had to press I.
Slot range | Description |
---|---|
0 | crafting output |
1–4 | 2×2 crafting input (1 + x + 2 * y) |
5–8 | armor (head, chest, legs, feet) |
9–35 | main inventory |
36–44 | hotbar |
45 | Offhand slot |
Note that this is different from inventory items stored in a player.dat file. This may help: https://gist.github.com/459a1691c3dd751db160
Chest
This is the window that is opened when the player right-clicks on a single chest block.
Slot range | Description |
---|---|
0–26 | chest |
27–53 | main inventory |
54–62 | hotbar |
Large chest
This is the window that is opened when the player right-clicks on a double chest block (two adjacent chest blocks).
Slot range | Description |
---|---|
0–53 | chest |
54–80 | main inventory |
81–89 | hotbar |
It is possible to receive different 'Number Of Slots' parameters than those two. In vanilla, using /setblock four times around a chest and then opening the middle chest will open a window with 5*27 chest slots. Some custom servers will send chest inventories with other sizes, usually ranging from 1 row to 6 rows. These may be used for custom GUIs. It is thus important to correctly use the 'Number Of Slots' parameter in the open window packet to determine the number of rows in the chest, rather than hardcoding what constitutes a regular chest or a large chest.
Crafting table
This is the window that is opened when the player right-clicks on a workbench.
Slot range | Description |
---|---|
0 | crafting output |
1–9 | 3×3 crafting input (1 + x + 3 * y) |
10–36 | main inventory |
37–45 | hotbar |
If the 'Number Of Slots' parameter is not set to 0, the opened window will behave like a container window.
Furnace
The window that appears when a furnace is right-clicked.
Slot range | Description |
---|---|
0 | ingredient |
1 | fuel |
2 | output |
3–29 | main inventory |
30–38 | hotbar |
If the 'Number Of Slots' parameter is inferior to 3, placing an item in a slot may crash the client.
Blast Furnace
The GUI that appears when a blast furnace is opened. Same layout as a furnace; however, the recipe book displays blast furnace recipes instead of regular furnace recipes.
Slot range | Description |
---|---|
0 | ingredient |
1 | fuel |
2 | output |
3–29 | main inventory |
30–38 | hotbar |
Smoker
The GUI that appears when a smoker is opened. Same layout as a furnace; however, the recipe book displays blast furnace recipes instead of regular furnace recipes.
Slot range | Description |
---|---|
0 | ingredient |
1 | fuel |
2 | output |
3–29 | main inventory |
30–38 | hotbar |
Dispenser
The inventory that appears when a dispenser or dropper is opened.
Slot range | Description |
---|---|
0–8 | 3×3 dispenser contents (x + 3 * y) |
9–35 | main inventory |
36-44 | hotbar |
If the 'Number Of Slots' parameter is inferior to 9, placing an item in a slot may crash the client.
Enchantment Table
The inventory of an enchantment table. The enchant buttons trigger a Enchant item packet.
Slot range | Description |
---|---|
0 | item to enchant |
1 | lapis lazuli slot |
2–28 | main inventory |
29–37 | hotbar |
Brewing stand
The GUI that appears when a brewing stand is opened.
Slot range | Description |
---|---|
0-2 | bottles/potions |
3 | potion ingredient |
4 | blaze powder |
5-31 | main inventory |
32-40 | hotbar |
Villager trading
The GUI that appears when a villager is right-clicked. Note that if the villager only requires one item, you can put it in either (or both) slots.
Slot range | Description |
---|---|
0-1 | input items |
2 | result |
3–29 | main inventory |
30–38 | hotbar |
Extra Inventory Slot Minecraft Skins
Beacon
The window that appears when a beacon is right-clicked.
Slot range | Description |
---|---|
0 | payment item |
1–27 | main inventory |
28–36 | hotbar |
Anvil
Extra Inventory Slot Minecraft 1.12.2
Slot range | Description |
---|---|
0 | first item |
1 | second item |
2 | result |
3–29 | main inventory |
30–38 | hotbar |
Hopper
The window that appears when a hopper or hopper minecart is opened.
Slot range | Description |
---|---|
0-4 | hopper slots |
5–31 | main inventory |
32–40 | hotbar |
Shulker box
This is the window that is opened when the player right-clicks on a shulker box chest.
Slot range | Description |
---|---|
0–26 | box slots |
27–53 | main inventory |
54–62 | hotbar |
Llama
The inventory that appears when a tamed llama is right-clicked and has a chest, or when the player's inventory is opened while riding a tamed llama. Depending on the value of the strength field, the number of chest rows may vary (max is 5, so 15 slots).
Extra Inventory Slot Minecraft 1.7.10
There still is a saddle slot, even though it cannot be used and is invisible.
Slot positions within the llama inventory vary - slot 2 may be at (1,0) or at (0,1) depending on the number of columns.
Slot range | Description |
---|---|
0 | saddle |
1 | carpet |
2-(2+3*Strength) | llama inventory |
(2+3*Strength)+1-(2+3*Strength)+27 | player inventory |
(2+3*Strength)+28-(2+3*Strength)+35 | hotbar |
Unchested llama
Llama with strength 1
Llama with strength 2
Llama with strength 3
Llama with strength 4
Llama with strength 5
Horse
The window for when a tamed horse is right-clicked or the player's inventory is opened while riding a horse.
Slot range | Description |
---|---|
0 | saddle |
1 | armor |
2–28 | main inventory |
29–37 | hotbar |
Horse slots
Skeleton horse slots
Zombie horse slots
Donkey
The inventory that appears when a tamed donkey (or mule?) is right-clicked, or when the player's inventory is opened while riding a tamed donkey or mule.
There still is an armor slot, even though it cannot be used and is invisible.
Slot range | Description |
---|---|
0 | saddle |
1 | armor |
2–16 | donkey inventory |
17–43 (2-28 if unchested) | player inventory |
44–52 (29-37 if unchested) | hotbar |
Unchested donkey
Chested donkey
Unchested mule
Chested mule
Cartography Table
The GUI that appears when a cartography table is opened.
Slot range | Description |
---|---|
0 | map |
1 | paper |
2 | output |
3–29 | main inventory |
30–38 | hotbar |
Grindstone
Slot range | Description |
---|---|
0 | first item |
1 | second item |
2 | result |
3–29 | main inventory |
30–38 | hotbar |
Lectern
This is a regular container, unlike with held books opened via Protocol#Open Book.
The following information needs to be added to this page: |
Is the player inventory also included on this? |
Slot range | Description |
---|---|
0 | book |
1–27 | main inventory? |
28–36 | hotbar? |
Loom
Extra Inventory Slot Minecraft Mod
Slot range | Description |
---|---|
0 | banner |
1 | dye |
2 | pattern |
3 | result |
4–30 | main inventory |
31–39 | hotbar |
Stonecutter
Slot range | Description |
---|---|
0 | input |
1 | result |
2–28 | main inventory |
29–37 | hotbar |